坦克世界 P1000 Rattle 超重型坦克
http://player.youku.com/player.php/sid/XMzc0NTkyNjEy/v.swf坦克世界 P1000 Rattle 超重型坦克
P1000 Rattle 超重型坦克 本帖最后由 ck7543 于 2012-4-2 00:31 编辑
the main problem with ratte is that it's a bit too largefor our standard 1x1 km battlefields,while bigger maps will carry too much load for game servers.another problem is clinching.ratte has terribly highly mounted main caliber guns,which it cannot use properly in close fights.that's why,looking for an alternate way to fit ratte into the game,we decided to tweak the game physics so that it could use its long-range guns at full capacity.for example,if ratte fires at malinovka,its shell may randomly burst through server connections and hit a target during simultaneously occurring battle on any given map.
主要问题是Ratte在作为我们标准的1x1公里战场上的话有点太大了,而加大地图将带给游戏服务器太多负载。另一个问题是零距离接触(顶牛)。Ratte安装的主要口径火炮非常的高,它不能用于正常的接近战斗。这就是为什么我们需要寻找另一个方法让Ratte能适应到游戏当中。我们决定对游戏里的物理现象做个调整,可以让它尽可能全力的发挥它远程火炮的作用。例如,如果Ratte在malinovka开火,它的炮弹可能随时会突破该服务器的连接,然后同时击中在任何指定发生战斗地图上的其他目标。
这种坦克二战时德国人造到一半放弃了,不适合战场需要,就像大炮巨舰退出了海战舞台一样, 感觉想愚人节的玩笑 只有多炮塔才能战胜多炮塔吗。呵呵 情何以堪啊
坦克世界惊现P1000
P1000 Rattle 超重型坦克
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