seraphzzz
发表于 2009-12-19 01:30:46
一个半身人野蛮人低调的飘过
You Are A:
True Neutral Halfling Barbarian
Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.
Race:
Halflings are short and fat, like minuature people. (Think 'Hobbits') They enjoy the easy life, but aren't averse to the idea of an adventure from time to time. They get along with all races, and are known for their senses of humor. Halflings also tend to be light of foot, and can move quietly when necessary.
Primary Class:
Barbarians live outside the 'civilized' They have tribal goverments, and are often nomads. What they may lack in refinement is balanced by there strength of individual character and ability to survive.
destroyu
发表于 2009-12-21 12:29:09
Detailed Results:
Alignment:
Law and Chaos:
Law ----- XXXX (4)
Neutral - XXXX (4)
Chaos --- XXXXXXX (7)
Good and Evil:
Good ---- XXXXX (5)
Neutral - X (1)
Evil ---- XX (2)
Race:
Human ---- XX (2)
Half-Elf - XXXXXXXX (8)
Elf ------ XXXXXXXXX (9)
Gnome ---- XXXX (4)
Halfling - XXXXXXXXXXXXX (13)
Dwarf ---- (-2)
Half-Orc - XXXXXXX (7)
Class:
Fighter -- X (1)
Barbarian -X (1)
Ranger --- XXXXXXX (7)
Monk ----- XXXXXXXXXX (10)
Paladin -- (0)
Cleric --- XXXXXXXXXX (10)
Mage ----- XXXXXX (6)
Druid ---- XXXXXXX (7)
Thief ----XXX (3)
Bard ----- XXXXXXXXXX (10)
giauque0
发表于 2009-12-22 09:45:09
太..... 太多E文了......
萨鲁
发表于 2010-2-24 16:46:29
Chaotic Good Elf Bard
Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
Secondary Class:
Detailed Results:
Alignment:
Law and Chaos:
Law ----- X (1)
Neutral - X (1)
Chaos --- XXXXXXXX (8)
Good and Evil:
Good ---- XXXXXXX (7)
Neutral - (0)
Evil ---- (-2)
Race:
Human ---- X (1)
Half-Elf - XXXXXXXXXXXX (12)
Elf ------ XXXXXXXXXXXXXXX (15)
Gnome ---- XXXXX (5)
Halfling - XXXXXXXX (8)
Dwarf ---- (-5)
Half-Orc - XXXXXX (6)
Class:
Fighter -- XXXXXX (6)
Barbarian -XXXX (4)
Ranger --- XXXXXXXXXX (10)
Monk ----- XXXXXXXXXX (10)
Paladin -- XXX (3)
Cleric --- XXXXXXXXXX (10)
Mage ----- XXXXX (5)
Druid ---- XXXXXXXXX (9)
Thief ---- (-5)
Bard ----- XXXXXXXXXXXXXXXXX (17)
wudingji
发表于 2010-2-25 16:39:03
You Are A:
True Neutral Elf Barbarian
Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Barbarians live outside the 'civilized' They have tribal goverments, and are often nomads. What they may lack in refinement is balanced by there strength of individual character and ability to survive.
Secondary Class:
Detailed Results:
Alignment:
Law and Chaos:
Law ----- XXXXXX (6)
Neutral - XXXXXXXXX (9)
Chaos --- XX (2)
Good and Evil:
Good ---- XXXX (4)
Neutral - XXXXX (5)
Evil ---- (0)
Race:
Human ---- XXXXXXXXX (9)
Half-Elf - XXXXXXX (7)
Elf ------ XXXXXXXXXXXXX (13)
Gnome ---- XXXXXXXX (8)
Halfling - XXXXXXXX (8)
Dwarf ---- XXX (3)
Half-Orc - XX (2)
Class:
Fighter -- XXXXXXXXXXXXXXX (15)
Barbarian -XXXXXXXXXXXXXXXX (16)
Ranger --- XXXXXXXXXX (10)
Monk ----- X (1)
Paladin -- XXXX (4)
Cleric --- XXXXXXXX (8)
Mage ----- XXXXXXXX (8)
Druid ---- XXXXX (5)
Thief ---- (-4)
Bard ----- XXXXXXX (7)
86096521
发表于 2010-2-26 09:19:36
You Are A:
Lawful Good Dwarf Fighter
Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.
Race:
Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.
Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
Secondary Class:
Detailed Results:
Alignment:
Law and Chaos:
Law ----- XXXXXXXXX (9)
Neutral - XXXXX (5)
Chaos --- XX (2)
Good and Evil:
Good ---- XXXXXX (6)
Neutral - XXXX (4)
Evil ---- XXX (3)
Race:
Human ---- XXXXXX (6)
Half-Elf - (0)
Elf ------ XXXXX (5)
Gnome ---- XXXXXXXX (8)
Halfling - XXXXXXXX (8)
Dwarf ---- XXXXXXXXXXXXX (13)
Half-Orc - (-7)
Class:
Fighter -- XXXXXXXXXXXXXX (14)
Barbarian -XXXXXXXXXXXXX (13)
Ranger --- XXXXXXXXXXX (11)
Monk ----- XXXXX (5)
Paladin -- XXXXXXX (7)
Cleric --- XX (2)
Mage ----- (-2)
Druid ---- XXXXX (5)
Thief ---- (0)
Bard ----- XX (2)
Lawful Good Dwarf Fighter
守序善良
矮人战士.......
沙鲁
发表于 2010-2-27 18:53:52
You Are A:
Neutral Good Elf Fighter
Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
Detailed Results:
Alignment:
Law and Chaos:
Law ----- X (1)
Neutral - XXXXX (5)
Chaos --- XXXXX (5)
Good and Evil:
Good ---- XXXXXX (6)
Neutral - XXXXX (5)
Evil ---- (0)
Race:
Human ---- (0)
Half-Elf - XXXXXXXXXXX (11)
Elf ------ XXXXXXXXXXXX (12)
Gnome ---- XX (2)
Halfling - XXX (3)
Dwarf ---- XX (2)
Half-Orc - XXXXXXXXX (9)
Class:
Fighter -- XXXXXXXXXXXXXXXX (16)
Barbarian -XXXXXXXX (8)
Ranger --- XXXXXXXXXX (10)
Monk ----- XXXXXXXXXXXXXXX (15)
Paladin -- XXXXXX (6)
Cleric --- XXXXXXXX (8)
Mage ----- XXXXXXXXX (9)
Druid ---- XXXXXXX (7)
Thief ---- (-8)
Bard ----- XXXXXXXXXXX (11)
xuweixuweicd
发表于 2010-2-28 23:42:28
cleric
You Are A:
True Neutral Human Cleric Ranger
Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.
Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Primary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.
Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Detailed Results:
Alignment:
Law and Chaos:
Law ----- XXXX (4)
Neutral - XXXXXX (6)
Chaos --- XXXXX (5)
Good and Evil:
Good ---- (-3)
Neutral - XXXXXXXX (8)
Evil ---- (-1)
Race:
Human ---- XXXXXX (6)
Half-Elf - (-1)
Elf ------ XX (2)
Gnome ---- (0)
Halfling - XXXX (4)
Dwarf ---- XXXXXX (6)
Half-Orc - XX (2)
Class:
Fighter -- XXXXXXXX (8)
Barbarian -XXXXXXXXXXX (11)
Ranger --- XXXXXXXX (8)
Monk ----- XXXXXXXXXXX (11)
Paladin -- XX (2)
Cleric --- XXXXXXXXXXX (11)
Mage ----- X (1)
Druid ---- XXXX (4)
Thief ---- (-2)
Bard ----- (-7)
牧师
你是你
真正中立人牧师游侠
对齐方式:
真正中性字符是非常罕见的。 他们相信平衡是最重要的事情,并不会同意任何其他力量。 他们会做什么是需要保留这种平衡,即使这意味着突然切换 allegiances。
种族:
人类是平均的竞赛。 他们在最短的生命周期,因此,他们往往以避免种族偏见的已知其他种族的。 他们也很好奇,而且往往一会儿' 的生活。
主类:
牧师是其神/desses 地球上的声音。 他们执行他们的神的工作,但这并不意味着他们终生传到一部。 如果他们神需要做什么,他们会做它,并可以呼吁那神的力量来实现他们的目标。
第二类:
流浪者是性质和元素的后卫。 它们在地球与工作保证它的安全和健康的配合。
详细的结果:
对齐方式:
法律与混沌:
法----XXXX (4)
中性-XXXXXX (6)
混沌---XXXXX (5)
善与恶:
好-----(3)
中性-XXXXXXXX (8)
恶----(-1)
种族:
人----XXXXXX (6)
半精灵-(-1)
埃尔夫 - - XX (2)
侏儒----(0)
Halfling-XXXX (4)
矮人----XXXXXX (6)
半-兽人-XX (2)
类别:
战士 — — XXXXXXXX (8)
野蛮人-XXXXXXXXXXX (11)
游侠---XXXXXXXX (8)
和尚----XXXXXXXXXXX (11)
帕拉丁-XX (2)
宗教领袖---XXXXXXXXXXX (11)
魔法师----X (1)
德鲁----XXXX (4)
小偷----(-2)
巴德----(-7)
一只角
发表于 2010-3-10 15:58:13
混乱善良半身人盗贼牧师
俺本来是混乱中立的……
详细结果:
对齐:
法律与混沌:
法-----三十(3)
中性 - XXXXXXX号(7)
混沌--- XXXXXXXXX(9)
善恶:
好---- XXXXXX号(6)
中性 - 二十(2)
邪恶----二十(2)
种族:
人类----三十(3)
半精灵 - XXXXXXX号(7)
埃尔夫------二十(2)
侏儒---- XXXXXXX号(7)
半身人 - 的XXXXXXXXXX(10)
矮----二十(2)
半兽人 - XXXXXXX号(7)
类别:
战斗机 - XXXX的(4)
野蛮人- XXXX的(4)
游侠---为XXXXX(5)
僧----- XXXXXXX号(7)
圣骑士 - (0)
牧师--- XXXXXXXX号(8)
法师-----为XXXXX(5)
德鲁伊----二十(2)
小偷---- XXXXXXXX号(8)
巴德-----三十(3)
qw_xyil
发表于 2010-3-11 10:59:01
You Are A:
Lawful Good Dwarf Fighter
Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.
Race:
Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.
Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
Secondary Class:
Detailed Results:
Alignment:
Law and Chaos:
Law ----- XXXXXXXXXXXX (12)
Neutral - XXXXXXXXXX (10)
Chaos --- XXXXXXX (7)
Good and Evil:
Good ---- XXXXXX (6)
Neutral - XXXXX (5)
Evil ---- X (1)
Race:
Human ---- XXXXXXXXXXXXX (13)
Half-Elf - XXXXXX (6)
Elf ------ XXX (3)
Gnome ---- XXXXXXXX (8)
Halfling - XXXXXX (6)
Dwarf ---- XXXXXXXXXXXXXXXXX (17)
Half-Orc - (0)
Class:
Fighter -- XXXXXXXXXXXX (12)
Barbarian -XXXXXXXXXXX (11)
Ranger --- XXXXXXXXX (9)
Monk ----- XXXXXXX (7)
Paladin -- XXXXXXXXXX (10)
Cleric --- XXXX (4)
Mage ----- (-3)
Druid ---- XXXXX (5)
Thief ---- (-5)
Bard ----- XX (2)